If not, duplicate Levels 1, and adjust transparency/fill as needed. Keep only the previously green layer visibleĨb) Create a new adjustment layer, and hit LevelsĨc) On Levels 1, set blending option to Screen.Ĩd) If it looks good enough, merge with the previously green layer. Go to Image>Adjustment>Hue/Saturationħ) Skip Master, and go through every color making Saturation -100, and Lightness +100.Ĩ) If the color is light enough, save as. You'll know if you do this right, if you have both RGB and Alpha visible, and everything but the green is in red tint.Ħ) Lets move back to the new layer you made on Layers. Once that is done, click on your Channels tab, and create an Alpha Layer.ĥ) With the Alpha Layer created, make sure the background is black. For the sake of this guide, lets pretend we want the green to change color.Ĥ) Once all of that color is selected, copy and paste it onto a new layer. For example, lets use the Green Lanternģ) Using your tool of method, be it select colorrange, magic wand, or lasso, select all of the color you want to be "colorable". How to make Playermodels compatible with Playercolorġ) Extract the textures of the Model you want to support. Make sure to put "ttt_playercolor_mode 0" in server.cfg located at garrysmod/config, without quotation marks of course. How to install: Place in pointshop-master/lua/items/accessories Once the color is selected, every Playermodel he/she owns will be that color. But once bought, it must be equipped, and when right clicked a color picker pops up.
HOW TO MAKE A GMOD PLAYERMODEL FREE
How to use: The player needs to buy this item, could be VIP locked, could be free to VIPs. What it is: This allows players to customize a playermodel's playercolor, if it's set up to have one.